Our Technology Challenges for a Post-mobile Society – Yahoo Finance

By Michael Björn
Northampton, MA –News Direct– Ericsson
In Sweden, all Covid-19 restrictions were lifted on February 9, prompting a rush to night clubs, restaurants, and sports events. The news is full of people describing the joy of finally being able to meet in person. But will we really go back to life as it was before the pandemic? Michael Björn considers the case of a post pandemic, post-mobile society.
On the work-life front, going back to life before the pandemic doesn’t seem to be part of the plan. Among Americans who work from home – although they have a workplace outside their home – 61 percent now do it by choice, compared to only 38 percent who say they do it because their workplace is closed or unavailable. What if the same happens in the private sphere as well? What if, after the initial rush of getting back to normal, we start thinking that doing things like shopping, socializing and vacationing closer to home may, in fact, be more convenient than trying to be all over the place all the time like we were before?
What if we have reached peak mobility?
Let us go back to the work situation. I live some 600 kilometers away from the Ericsson head office. Before the pandemic, I was usually a disembodied voice in a speakerphone on a meeting room table. But these last two years, I have been as present as everyone else. The technology involved in video meetings needs much improvement, but at least it has levelled the field for me. Anyone is just a video call away. So I very much dread going back to being a speakerphone voice again. But more interestingly, physically going back to the workplace is also proving stressful for many, as they go back and discover offices that are noisy, uninspiring and generally difficult to get work done in.
In parallel, will we now suddenly feel equally stressed in other crowded areas, such as shops, leisure facilities and resorts too? Only time will tell.
In a post-mobile society, the local, physical environment would likely become much more important to people. Technology would also have to become better at bridging distances and create a real sense of presence as opposed to the flat and ultimately not very satisfactory experience that something like a video meeting gives you.
But this is about much more than better online meetings. Here are some of the challenges I believe we should consider for the future:
Decentralize cities
I am not an expert, but it seems to me that most cities are too structured around functional areas, with residential, commercial, leisure, office, agricultural and industrial zones geographically separated and driving a lot of star-shaped mobility with a central station being the fulcrum one must return to each time a new activity is initiated. Back and forth between periphery and center all day, even though the distances as the crow flies may not be huge. I believe new technology could enable local, small, connected and capable variants of all these functions while allowing them to coexist literally door to door. For example, small shops that use brick-and-portal approaches to expand their range of products, local community offices that offer telepresence teleportation into head offices, or decentralized manufacturing facilities that provide local assembly and 3D-printer based customization.
Digitalize to reduce travel
Could we fundamentally rethink products and services that target the physical domain? Rather than follow the tangent, what if, for example, we asked a bunch of online games programmers to invent a new racket sport? Maybe they’d locate players on separate courts and connect them digitally instead! We need to find ways to develop services that explicitly try to reduce the need for travel. Just think – sports that let teams compete physically separated on equal terms, concerts that span multiple smaller venues in real time, hybrid gyms, hybrid workplaces… the list could be very long.
In addition, although the pandemic may slowly be receding, the climate crisis is still getting worse by the minute. In our Ericsson ConsumerLab research, we have been tracking consumer concerns for 20 years, and whereas most concerns are surprisingly stable over time, the concern for the climate has been rising in all countries. In fact, when it comes to consumer concerns over these two decades, you might say that climate change is the only change. And it is now impacting consumer choices. As an example, the climate crisis was one of the top three adoption drivers in our Internet of Senses report. And more recently, we saw early adopters increasingly thinking of AR/VR as a way to avoid travel and reduce their carbon footprint. One-third of AR/VR users even said that travelers will post less on social media to avoid being seen as “climate cheats”.
Digitalize to dematerialize consumption
Similarly, there seem to be lots of opportunity to dematerialize physical consumption.
Streaming has replaced buying CDs and DVDs, but maybe more can be done. Can we use digital fashion to reduce the waste of clothes? Could we wear virtual makeup? Can we develop more multi-modal interfaces so that digital experiences do not have to feel like cheap copies of their physical counterparts? Can hybrid technologies that involve both physical things and digits allow for new products that are better than those we have today and at the same time more sustainable?
Make products repairable
In the pre-digital era, we repaired things when they broke. I had a job repairing video tape decks, for example. No, those weren’t the good old days, but throwing everything away like we do today is not an improvement. I can understand that the general increase in salaries combined with increasing productivity in manufacturing over the years has made it too expensive to have humans working on how to fix broken things, since that can sometimes be quite time consuming. But now that we have capabilities like automation, machine learning and AI, maybe we can put that technology to use in the repair market?
I can’t say that I am an expert on the topics above – not on a single one of them. So maybe these challenges need to be worked on and improved. But these were some of the thoughts that occupied our minds when we were working on the latest 10 Hot Consumer Trends 2030 report, where early adopters were asked to evaluate future hybrid concepts.
And to inspire you further, we decided to conceptualize all these activities in a local mall near to where you live. Maybe your local mall isn‘t very big, but by being connected to countless other malls, what if it provided services that are just as satisfactory as the big malls, and could offer things that were previously unthinkable?
Welcome to the Everyspace Plaza, where travel is not necessary, thinking globally means being telepresent anywhere and acting locally does not entail compromising on activities.
Want to know more?
Read Michael’s previous blog post, Can the show go on? ABBA, avatars and the future of concerts
Read more about future technologies.
Read whether AI can help to build our future society.
Read more about networked society insights.
View additional multimedia and more ESG storytelling from Ericsson on 3blmedia.com
View source version on newsdirect.com: https://newsdirect.com/news/our-technology-challenges-for-a-post-mobile-society-902345952
Hackers who crippled tens of thousands of satellite modems in Ukraine and across Europe are still trying to hobble U.S. telecommunications company Viasat as it works to bring its users back online, a company official told Reuters. Viasat Inc has been working to recover after a cyberattack remotely disabled satellite modems just as Russian forces pushed into Ukraine in the early hours of Feb. 24.
Earlier this week, PayPal said it would expand its Happy Returns return and exchange portal software, offering the service to merchants at no additional cost. The company also said it had partnered with Ulta Beauty to increase the total number of Happy Returns Return Bar locations to more than 5,000. PayPal says this makes it more important than ever for the purchase-return process to be seamless.
As he strides away from the wreckage of Ripple, bags full to bursting, Larsen thinks he knows what’s best for the coin he failed to replace.
The move could give Solana NFTs, still a sliver of the market compared to Ethereum collectibles, a shot in the arm.
The theft was discovered several days later, raising questions about the vulnerabilities of decentralized finance (DeFi).
Charlie Bell, who joined the Redmond tech giant from Amazon in 2021, is calling on the industry to learn from the Wild West early days of the internet.
Hackers stole more than $615 million worth of ether and USDC from the Ronin Network, a sidechain of the Ethereum blockchain.
Crypto gaming giant Axie Infinity, which raised last year at a $3 billion valuation from a16z, was already having a catastrophic week. The popular play-to-earn title's Ethereum-linked Ronin sidechain was exploited for 173,600 ether, or about $597 million, and $25.5 million worth of the stablecoin USDC. Bizarrely, the exploit occurred six days ago on March 23, but was not discovered until March 29, Ronin developers shared in a post.
Eight more blockchain networks are coming to the Norwegian browser company’s native wallet.
Prices have increased some 10% in the past 24 hours.
Hackers have stolen cryptocurrency worth almost $615 million from a blockchain project linked to the popular online game Axie Infinity, in the latest cyberheist to hit the digital asset sector. Ronin, a network that allows the transfer of crypto coins across different blockchains, said on Tuesday that hackers stole on March 23 some 173,600 ether tokens and 25.5 million USD Coin tokens. Hackers stole around $610 million in August 2021 from Poly Network, a platform that facilitates peer-to-peer token transactions.
On the heels of announcing big new offices in Israel and in its hometown Vancouver, ZoomInfo is setting up an office in India. ZoomInfo (Nasdaq: ZI) has leased the fifth floor of the Sarvana Matrix Tower in the coastal city Chennai, the company said in a news release.
The company is trying to surface more relevant resources.
Ofcom found a third of children aged between five and seven have a social media profile despite being under the minimum age requirement.
Verizon is aware of a spam campaign that is targeting its customers with their own phone numbers.
One of the more popular cryptocurrencies that's taking the market by storm today is Waves (CRYPTO: WAVES). This cryptocurrency has rocketed 30.3% higher as of 1 p.m. ET, over the past 24 hours. There are a number of reasons for investor enthusiasm in Waves over the past month.
All the latest updates, analysis and expert predictions for Ethereum, Cardano and the rest of the cryptocurrency space
Working with Greenpeace, the Ripple chairman is attempting to do what big-blockers failed to in 2017: significantly alter Bitcoin's software without widespread consensus.
Integral Ad Science Holding Corp (NASDAQ: IAS) revealed the 16th Edition of its Media Quality Report (MQR). The report provides insights into the performance and quality of global digital media based on the analysis of billions of international data events between July 1 and December 31, 2021. What Happened: Globally tightened privacy rules continued to reduce behavioral targeting abilities for media experts. However, ad buyers who adopted sophisticated contextual strategy methods gained an adva
SK Telecom is South Korea's largest wireless telecom operator, with 29 million mobile customers. The firm also owns SK Broadband (formerly Hanaro Telecom), which has 6.5 million broadband customers and 8.7 million broadband TV customers. While the firm also purchased stakes in businesses in security and semiconductor memory production as well as developing e-commerce and Internet platform businesses, these were all spun off into the separate, SK Square business in November 2021.

source

Share:

More Posts

Market Research

Pulse Surveys

Turn feedback into action

Our survey platform makes it easy to measure and understand feedback so you can drive growth and innovation

Pulse Handshak

Pulse Handshak

Collaborative online survey tool for the market research industry. Remote assisted surveying just like face-to-face interviews. Here interviewers can talk to the respondent over the web-console without the need for any other communication channel and share the same Q're with responses and click actions.

Pulse FE

Pulse FE

Pulse Field Expert or Pulse FE is the main platform for both offline and online survey at softofficepro.com. It is robust and used by hundreds of clients over tens of years with millions of responses. Do it once Q're and deploy on both offline devices (android) and online forms makes it a great cost effective platform for any kind of responses

Pulse Ultimate

Pulse Ultimate

Pulse Ultimate is targeted for tracking studies and retail audits. An offline survey system offering extreme field control including processes like data quality check, back-check, rework, comparison with previous wave data etc. helps to get the best results on a day-to-day basis

Pulse LS

Pulse LS

Use a managed Limesurvey and our expertise for creating complex forms and token based user management. Use optional mailing system to send survey invitation to each participant and track progress of the response status. Industry standard SPSS / R output supported